More and more organizations are recognizing the need to make sure their esports events are inclusive and welcoming to diverse participants. This includes not only players, but also spectators and employees. When organizing a tournament you may mostly be focused on the players but keep in mind that you are producing an event that will not only have a (hopefully) diverse set of employees working on it, but also an audience that will bring with it...
Online SOS provides free, professional services and tools to victims of online harassment. We work directly with our clients to reduce the emotional and financial distress this can have through such resources as counseling / crisis coaching with our in-house mental health professionals and financial and emotional support (through case management referrals and a donation to help pay for services).
Over the last several years we have become particularly excited about collegiate esports as a space where real interest in diversity and inclusion is already happening and could be further amplified.
A major goal for our second workshop (April 2016) was to do a deeper dive, looking for models, examples, and strategies that might be undertaken to tackle the issue of online harassment and address the daunting task of online community moderation.
AnyKey undertook research at IEM San Jose (Nov 21 & 22, 2015) on esports fandom with an eye toward larger questions of diversity and gender.